Games of the physical kind are one of the categories that have been less investigated than digital games. With the power of computers and microchips, it is now more likely that large scale products will become smarter and provide an environment for people to use their senses beyond seeing and hearing to interact with them. In this manner, our project wants to provide a strong sense of communication and interaction between people and design products. Based on the studies we performed and the concept of gamification, this project aims at serving as a platform that can be used for a variety of forms of entertainment and interaction, ranging from remote to physical multiplayer scenarios.
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